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Saturday, November 17, 2012

Guild Wars 2: The Lost Shores (Day 2)

Personally, I think the two events that have happened (Halloween and Lost Shores) have been poorly executed.

I should not have to go look up a guide to figure out where to go. The clues in Halloween's event were so vague that unless you specifically knew the entire map (up, down, forwards, and backwards) you were lost.

For the Lost Shore it was much the same, but this was caused by the fact that the events are bugged as crap. But at least this time Anet mailed the locations on where to go. With clues to pinpoint the location ("southern portion of Viathan Lake"; excellent clue much better than the ones given during Halloween).

I believe it was an extremely *poor* decision to make this event Guild War 2's first ever 'Free Trial Period'. With the lag and the bugged Events...you [AreaNet] have effectively proven your game is not worth the $60, and most that came will probably not stay.

You should have tested this event down to the very core, as you have ruined your first impression on new-comers.

-BTW: I'm not a free-trial person, but I know I would look and see that this game is "beta quality" and not take the time to look beyond this event and see that much of the game is actually quite stable. This was essentially AreaNet's interview and they showed up unshaven with 'messy' hair.

I urge AreaNet, who probably won't even read this, to thoroughly test any December Event they have planned and re-issue the 'Free Trial Keys' that are good for a solid 7-days, to give new-comers the chance to experience a 'fun event', and the actual game.

Well see how tomorrow goes....hopefully Noll will spawn sometime this year.....

UPDATE: It appears that Noll is now fixed. The end reward is a Jug of Karma, but keep your 'Trophy' items, for me it was the Map, Soggy Bag, and Survey Report from Canach, just in case there's suppose to be more.

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